Class YauiTextureAtlas
Settings of the dynamic atlas, which packs small sprites into shared textures so that more images are drawn in one draw call (like UI Toolkit's dynamic atlas). Changes apply to sprites added afterwards.
Assembly: Yaui.dll
View Source
Declaration
public static class YauiTextureAtlas
Properties
Enabled
Whether small sprites are packed at all.
View Source
Declaration
public static bool Enabled { get; set; }
MaxSubTextureSize
Sprites up to this size (in texels, both sides) are packed.
View Source
Declaration
public static int MaxSubTextureSize { get; set; }
PageSize
Size of an atlas page (a power of two). More pages are added as needed.
View Source
Declaration
public static int PageSize { get; set; }